Our Remnant 2 Traits Guide will go over how Traits work, how to improve them, and where you can obtain each one during your adventures.
Traits in Remnant 2 act as complementary bonuses to your Archetypes, offering various bonuses once you spend Trait Points on them. Trait Points are earned from defeating bosses, or via Tomes of Knowledge scattered across each world — they're noticeable from a distance by their blue glow.
Archetypes each come with a unique Archetype Trait, which you cannot spend Trait Points on. Instead, these improve as you level up their respective Archetype. Once the Archetype reaches level 10, you'll be able to equip its Archetype Trait even when you're using a different Archetype — you'll have to spend Trait Points to improve it if you do so.
When you have 2 Archetypes equipped, the same still applies. You'll get the benefits of both Archetype Traits, and can unlock them for use on all Archetypes once they reach level 10.
All Remnant 2 Traits
Traits are broken up into 3 groups: Core Traits (starter), Archetype Traits (locked to class), and Additional Traits (Event/Boss traits). We're still playing through and looking for more!
Core Traits
There are 4 core traits that all classes start with, listed below:
Vigor
Gives +3 Max Health per level. It is unlocked by default.
Endurance
Gives +3 Max Endurance per level. It is unlocked by default.
Spirit
Increases Mod Power Generation by +2% per level. It is unlocked by default.
Expertise
Reduces Skill Cooldowns by 2% per level. It is unlocked by default.
Archetype Traits
Remnant 2 Archetype Traits are simple - every Archetype has their own special trait, which once leveled to 10, becomes available with any character/archetype.
Kinship
Reduces Friendly Fire Damage dealt and received by 8% per level.
Where to Get Kinship: Kinship is the Handler Trait.
Strong Back
Reduces Encumbrance by 1 per level.
Where to Get Strong Back: Strong Back is the Challenger Trait.
Longshot
Increases Weapon Ideal Range by +60cm per level.
Where to Get Longshot: Longshot is the Hunter Trait.
Triage
Increases healing by 5% per level.
Where to Get Triage: Triage is the Medic Trait.
Swiftness
Increases all Movement Speed by 1% per level.
Where to Get Swiftness: Swiftness is the Explorer Trait.
Ammo Reserves
Increases Ammo Reserves by 5% per level.
Where to Get Ammo Reserves: Ammo Reserves is the Gunslinger Trait.
Regrowth
Increases Health Regeneration by 0.15/s per level.
Where to Get Regrowth: Regrowth is the Summoner Trait.
Event and Boss Traits
As you play through the game, you'll encounter multiple bosses (and alternative versions) as well as events that once completed, will award you a trait. Some of them require specific choices to get!
Shadeskin
Increases Elemental Damage Resistance by 2% per level.
Where to Get Shadeskin: Complete the event at Butcher's Quarter in Losomn, involving the man being burned.
Recovery
Adds Stamina Regen by +3/s per level.
Where to get Recovery: In the Cotton's Kiln area of Losomn, you'll find a child. You need to make your way all the way to the end of the level, where you'll find a woman spinning surrounded by children. Bring this child back to her, and get this trait.
Amplitute
Increases AOE size by 5% per level.
Where to Get Amplitute: Defeat the waves of enemies summoned by the glowing sphere in Labyrinth (unmissable).
Footwork
Increases Movement Speed while aiming by 5% per level.
Where to Get Amplitute: Complete the timed train event at Terminus Station in N'Erud.
Siphoner
Grants +.3% base damage as Lifesteal,
Where to Get Wayfarer: On N'Erud, you'll run into an area called "Dormant N’Erudian Facility" - Defeat all enemies in the entire area before Quarantine goes into place to get this trait.
Blood Bond
Gain 1% (Archetype Summons) Damage Absorb per level.
Where to get Blood Bond: In the Ravager shard of Yaesha, there's a Root Nexus that you will defeat for this trait on your way to start the Waterwheel for the Water Harp.
Barkskin
+1% damage reduction per level.
Where to Get Barkskin: Answer Meidra's questions in Yaesha, aligning with the Doe.
Bloodstream
Increases Grey Health Regeneration by 0.3/s per level.
Where to Get Bloodstream: Answer Meidra's questions in Yaesha, aligning with the Ravager.
Fitness
Increases Evade Distance by 3% per level.
Where to get Fitness: Complete the Vault of the Formless in N'Erud, making your way completely through an area that's reminiscent of the human pod area in the first Matrix Movie.
Rugged
Increases Summon Health by +10% per level.
Where to get Rugged: In Yaesha's Forgotten Field region, one of the branching paths leads you to a mini-boss area, where one of the beings is trapped in the root. You'll be forced to kill the root and the enemy it spawns, and once completed, you can talk to him for this reward.
Handling
Reduces Weapon Spread and Recoil by 4% per level.
Where to Get Handling: Obtained during the final world (unmissable).
Wayfarer
Increases Traversal Movement Speed by 5% per level.
Where to Get Wayfarer: Obtained during the final world's Corrupted Harbor location, inside a factory-like area. You'll have to fight some waves of enemies before being awarded it.
How to Respec Trait Points in Remnant 2
Made some poor choices with your Trait Points? Head to Wallace in Ward 13, the guy living up high away from the main part of the town. He'll sell you an Orb of Undoing, though each costs 3 Lumenite Crystals and a hefty 2,500 Scrap. Since Trait Points are fairly common, it's best to hold off resetting these until you're in the endgame, and know what your best traits are.
And that's all for our Traits Guide! Make sure to check out more of our Remnant 2 guides below.
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